Intel is exploring ways to accelerate virtual reality by building dedicated logic into its integrated Core microprocessors that would improve VR on even basic notebooks. Comments from Kim Pallister, the director of the Virtual Reality Center of Excellence at Intel, in a short interview on the eve of the Virtual Reality Developers Conference (VRDC) in San Francisco, imply that these features are in the design stage. It’s not clear when those improvements will roll out to the computing community at large, however.
Virtual reality remains a hot topic among chip companies like Intel, which see the demands of VR—high video resolutions at high frame rates, with sensor inputs across six degrees of freedom requiring even more computational horsepower—as a driver for new, more powerful chip architectures. But there are limitations: With clock speeds effectively capped at a bit faster than 4 GHz, Intel doesn’t necessarily have the horsepower in its Core chips available to power VR. And even if it did, the trend toward declining PC prices says that consumers wouldn’t necessarily want to pay for it.
from PCWorld http://ift.tt/2wDKcfC