EVE Valkyrie’s Warzone update brings CCP’s VR dogfighter to normal monitors

We’ve seen quite a few virtual reality projects that are just ported from normal screens to fancy goggles—Half-Life 2 was a notable early adopter, with Superhot, ARK, Tabletop Simulator, Elite Dangerous, and more taking the same route. But a game starting in VR and then heading to normal screens? That’s a weird one.

That’s what CCP is doing with EVE Valkyrie though. Nearly a year and a half after Valkyrie’s dogfighting debuted on the Rift and Vive, a forthcoming update is set to bring it to your non-VR displays.

Rebranded as EVE Valkyrie – Warzone, the update is due to arrive on September 26 (alongside a price drop to $30), at which point you’ll be able to fight both in and out of VR—though I can’t tell from the announcement whether there will be cross-play between headset and monitor users. It seems like it would be unfair, given how much easier it is to look around the cockpit in VR.

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from PCWorld http://ift.tt/2x67BCe

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