This week in games: KFC’s creepy VR training, Anno 1800 revealed, Brink goes free-to-play

Between the start of the fall release crunch and the increasing importance of Gamescom, we’ve had quite a news week. We already wrote about Age of Empires IV and Jurassic World Evolution, but it turns out that was just the tiniest tip of the Titanic-sinking iceberg.

Tyranny shows off its upcoming expansion, Destiny 2 unveils a premature launch trailer, Battlefront II debuts its 24-player space battles, Brink goes free-to-play, Ubisoft announces Anno 1800, KFC plans to train employees with virtual reality, and more.

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from PCWorld http://ift.tt/2wNtedy

EVE Valkyrie’s Warzone update brings CCP’s VR dogfighter to normal monitors

We’ve seen quite a few virtual reality projects that are just ported from normal screens to fancy goggles—Half-Life 2 was a notable early adopter, with Superhot, ARK, Tabletop Simulator, Elite Dangerous, and more taking the same route. But a game starting in VR and then heading to normal screens? That’s a weird one.

That’s what CCP is doing with EVE Valkyrie though. Nearly a year and a half after Valkyrie’s dogfighting debuted on the Rift and Vive, a forthcoming update is set to bring it to your non-VR displays.

Rebranded as EVE Valkyrie – Warzone, the update is due to arrive on September 26 (alongside a price drop to $30), at which point you’ll be able to fight both in and out of VR—though I can’t tell from the announcement whether there will be cross-play between headset and monitor users. It seems like it would be unfair, given how much easier it is to look around the cockpit in VR.

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PCWorld’s August Digital Magazine: Intel’s Core-i9 Tested

Stay on top of the latest tech with PCWorld’s Digital Edition. Available as single copies or as a yearlong subscription, it highlights the best content from PCWorld.com—the most important news, the key product reviews, and the most useful features and how-to stories—in a curated Digital Edition for Android and iOS, as well for the desktop and other tablet readers.

In the August issue

We test the fastest consumer CPU ever: the Intel Core i9. Find out all about 5 killer new Google Assistant features you should be using right now. Plus, the catalog of Edge extensions isn’t huge yet, but we have the 10 best so far. 

Other highlights:

  • News: The best PC Games of 2017 (so far)
  • Surface Laptop review: Microsoft’s MacBook Air killer nails what students need
  • Gigabyte Aero 15 review: A near-perfect power user’s laptop
  • Here’s How: How to transfer everything from your old Android phone to your new one

Video highlights

Watch: Virtual reality could get less awkward with Intel’s WiGig technology, which lets you shed the wires that tether you to a PC (or tangle up around your legs). We checked out a prototype at E3 2017, and you could start seeing it in retail products within a year. 

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from PCWorld http://ift.tt/2wbHXzx

Hands-on: Asus’s Zenfone AR is a Tango and Daydream powerhouse for $648

When Asus unveiled its Zenfone AR way back at CES, it offered something that no other phone had: augmented reality (AR) and virtual reality (VR) capabilities. Six months later it’s finally available for purchase—and it’s still the only phone that can handle mixed realities. Now that we know the price and had an opportunity to actually use the Zenfone, it’s even more intriguing.

Apart from its prior-generation Snapdragon 821 processor, the 5.7-inch Zenfone AR boasts some serious power, with a Super AMOLED WQHD 1440 x 2560 display, Adreno 530 graphics chip, 6GB or 8GB of RAM, 64GB or 128GB of storage, and a 3,300mAh battery. There’s also a 23MP main camera featuring Sony’s super high-res Sony IMX318 sensor, along with laser focus and optical and electronic image stabilization. But the spec sheet doesn’t tell the whole story of the Zenfone AR.

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from PCWorld http://ift.tt/2u6UbJ0